Apple decides for itself and has shelved plans to develop further the AR and VR headsets which will indeed impact the techno-market in several ways. Customers do much from Apple.
It is rather a setback to the tech industry; Apple has indeed shelved plans to develop its Augmented Reality (AR) and Virtual Reality (VR) headsets. Apple is known for its technological innovative ideas and is well received by consumers in the technology market. Naturally, consumers expect these offers from Apple and will be much disappointed that plans are there to defer the development of these technologies. Why Apple Halts Development of Its AR/ VR Headsets one does not know, but they have decided so.
The Apple team working on the AR/VR project has been temporarily disbanded and reassigned to other product lines.
Supply chain-related companies say that Apple is indeed adjusting R&D resources, and the development team for AR/VR headsets has been of course disbanded and transferred to other product lines. It suggests that the discontinuation of the AR project happened after Microsoft HoloLens co-creator Avi Bar-Zeev left discontinued as Apple’s AR headset development team in January.
Several reports emanating in the past have claimed that the iPhone maker is serious about launching AR glasses as early as 2020ects of AR/VR states the report, thus adding that the timing may not be very appropriate as, including the Apple famed analyst Ming-Chi Kuo. Apple Halts Development of Its AR/ VR Headsets has and will have much impact on the technology consumer market.
Apple’s launch of ARkit for iOS developers has been seen as a big step for the company to be able to enter the AR industry.
Apple’s temporary termination of hardware development of AR/VR headsets does not mean that it is not optimistic about the prospect of now. Apple halts the development of Its AR/ VR headsets for its reasons.
AR and ML will be the key to deliver the right information to the right person at the right time. Cook has expanded partnership with SAP.
In the new update, Apple ARKit, the company’s AR development platform which has been able to recognize horizontal surfaces while placing virtual objects, does get support to identify vertical objects.
ARKit can now indeed recognize and place virtual objects on vertical surfaces. Making use of advanced computer vision techniques to find and recognize the position of 2D images ARKit can indeed integrate these real-world images into AR experiences the Cupertino-based giant claimed.
ARKit 3, RealityKit and the Reality Composer are other advanced tools that have been designed by Apple to make it even easier for developers to create rather compelling AR experiences for consumer and business apps.
Apple has taken a major decision as far its AR/VR headsets are concerned and decided to improve upon them at a later stage. Even if the customers are rather disappointed about but they will continue to adhere to their plans of shelving the improvements to the AR/VR headsets.
Apple has carved a niche for itself in the technology market and is doing well indeed.