Virtual reality has taken a bigger step towards public recognition. When Facebook has invented a new technology called oculus rift which provides high-quality VR effect and another which is of the same type is HTC VIVE. And with these innovations, Google and HTC earned the high volume of margin in profits. AR has already picked up a lot since there are many affordable apps, but VR can be of high price apparently as there is a lot going on in the world of education with virtual reality. VR in education that improves learning outcomes and increases engagement through interactive and immersive thought in the education system.
Virtual reality in schools to motivate students:
VR provides learners with opportunity for self-learning. There will be modules which are been designed an eye can show an accurate difference between each module and which can be taught in the class. Each module should be presented with a slight difference with a different way of relating a particular topic to the people or students around us. Biology, physics, and chemistry these are all of different topics and subject which are to be studied differently this changes to be made in the module. VR can mostly help with the visualization, increasing the connection between student and the concept.
In the VR environment, the student is the handle of the learning. Students can move fast through the modules at a speed which is in of their own learning styles and needs. So each student finds there the weakest area in all the subjects and where they need time to concentrate on what area when they are sure of the subject matter and can move more quickly. It is not like a video or a teacher explaining a lesson, the control is in the hands of every student. This increase in motivation as they are the agents of their learning.
Modules in virtual reality will be arranged in a sequential curriculum, making sure that the material is at the level of learner or not and the concept explanation should be already obtainable. There is the number of ways in which VR can help fill gaps in the learning process. It can provide one more instance of working with or interacting with a particular concept. With that it can provide a valuable chance to visualize a concept challenging idea, it increases the possibility of more deeply understanding concepts which may not be clearly explained or written. It is not like that virtual reality will replace traditional methods but it gives an opportunity which may assist and develop the learning process.
Summary:
VR presents a generous and unstappable future for education. Learning can change into something that becomes a full sensory experience available for all the students despite their background. Students who do not have means to travel the world may be able to get a close up to look at it with virtual reality technology. Real and virtual reality will melt together to give high impact experience to students in a way that no educational system previously has done.