Virtual reality is in the limelight no doubt and it has had a positive influence on people’s lives. Yet, there have been myths floating about it, but one must not let these misconceptions overcome the benefits that virtual reality provides.
Virtual reality (VR) has indeed generated a lot of interest over the years — some positive and some not so positive. It does make use of computer technology in order to create simulated environments that allow users to feel as though they are fully immersed — physically and mentally — in these compelling 3D spaces.
No doubt, tech workers and other professionals who are able to understand the ins and outs of technology have been among the first to dabble with VR software as well as hardware solutions. People make use of virtual reality headset at home and even hardware setups in order to explore new destinations, consume educational content, build configurable products, and also interact with a physical workspace.
3 VR Myths That Are Unreal
Virtual reality will indeed make much impact in the future.
The question that arises several minds is whether VR is able to outweigh possible negatives. No technology is indeed considered to be perfect, and any sort of technology can be misused or abused — and VR is no exception. Yet criticism must not override the benefits.
Myth 1: VR Is a Passing Fad
The merging of artificial intelligence and VR will revolutionize both fields and will be very important for the entertainment industry it is understood.
Also, it helps the hearing impaired by detecting sounds and visually impaired by detecting objects. The widespread of 5G will empower VR. The high speed and the low latency of 5G technology will indeed enable computationally intensive applications to be executed in the cloud. This will no doubt also have a significant impact on the export industry.
In about a decade’s time, VR could very well be the norm in the day-to-day lives of several people.
Myth 2: VR Is Just for Gamers & Tech Geeks
Growth is on the horizon, but it is definitely not just about gaming.
VR could revolutionize the car buying based experience in the future. While there are some people who do enjoy heading down to the dealership lot, looking at vehicles and prefer to strike a deal, many do not enjoy the process at all. But VR stands to make the entire process less overwhelming and more consumers friendly.
VR does not simply flood the user with the sensation of being transported. It floods the user with required data. If one goes in for car purchasing process today, one can identify a make and model one likes and one then can walk around a car lot to sit in different vehicles with different specs as well as trims. Whereas with VR experience one will see the difference between a black interior or a tan interior, instead of finding a different car with a potentially different exterior color, all of those options and others can in fact change in front of oneself in real time.
Myth 3: VR Will Create Mindless Zombies Incapable of Living in the Real World
Will VR indeed create a generation of people who are so removed from the real world that they cannot relate to; much less empathize with, other people? It is to the contrary, according to recent research. Those who took part in a VR experience focusing on losing a job or becoming homeless does demonstrate stronger and more sustained empathy towards people who are homeless compared to people who simply tend to read an article that focuses on homelessness. Other benefits of VR include, but are not limited to, boosting retention and recall, simplifying complicated issues as well as situations, and helping people with different learning styles.
VR — the Road from Here
While there is, of course, plenty of upside on the VR front that does not mean that it is perfect. A lot of the factors do limit the mass market appeal of VR are hardware related, but in due course, it is hoped it will get resolved.


Data Science is more than ML
Artificial intelligence is now one of the fastest-growing areas in all of science and one of the most talked-about topics in society. VOA Increasingly, sectors such as finance as well as technology are deploying combinations of AI governance and risk management tools along with techniques in order to manage reputation and security risks.
One of the most promising features of JavaScript in the field of machine learning is that it does open up opportunities for web and front-end developers, who are largely already well acquainted with it and thus have an accessible point of entry into an otherwise somewhat obscure as well as difficult niche.
Five of the top 10 companies are based in the United States, two in Japan, one in South Korea, one in the Netherlands and one Germany. The number of AI-related patents per year has jumped from 22,913 in 2008 to 78,085 in 2018 as indeed more tech companies have delved into the replication of human intelligence by machines for use in a wide range of industries, it noted.
When Knowles and the no doubt more business-minded Toon founded Graphcore in 2016, they put “less precise” computing at the heart of their chips, which they call intelligence processing units or IPUs.
AI transforming retail
Only 10 days left seem to be. The new #Mi9 member will launch on June 12th. Is the one ready for more innovation for everyone from #Mi9T? Not much is known about the Mi 9T at this point, however, Xiaomi’s teasers have indeed revealed that the phone will be housing a pop-up selfie camera. Also, an image of the phone’s back shared by the company does show three rear cameras with an LED flash. There does not seem to be a fingerprint sensor on the back of the smartphone, so we can expect to see the in-display fingerprint sensor on the Mi 9T.
AMD won’t be facing its traditional rival NVIDIA in this arena. ARM and PowerVR are the incumbents here. Samsung and AMD must be convinced that there’s more appeal to the latter’s IP with a particular focus on ultra-low power solutions.
The LG 88Z9 is indeed also a smart TV, and in some markets, will rather feature support for Google Assistant and Amazon Alexa pics in Tokyo where it is expected to be broadcast in 8K resolution, for the time being, there is not much. Although the price has not been announced, the LG 88Z9 is indeed expected to be quite expensive. For now, it is only up for pre-order in South Korea, and while there are plans in order to bring it to key markets, India may not be in fact on this list initially.
Launched in 2015, Jump does happen to be Google’s professional VR video solution. It does make 3D 360-degree video production at scale possible with automated video stitching thus making use of the power of Cloud. The platform will rather stop accepting uploads for processing on June 26.